

Note that Resolve reduces the negative effects of Frenzy without reducing the positive ones. Combat is already hard enough for new players, which is why this isn’t recommended for them. Players opting to play as a Berserker will have to manage them effectively to not only prevent them from damaging other party members, but also from dying because you can’t see their Health.

Consider using the One-Handed Style for increased Hit to Crits or Two Weapon Style for decreased Recovery Time and double Battle Axes. This is a HUGE boost in damage.īattle Axes also further increase Critical Damage by 20%, and are the ideal choice here for Barbarians. Specifically, Berserkers receive +2 Penetration and +2 Armor, in addition to 30% of Hits converted to Crits with Melee Weapons on top of the usual benefits Frenzy provides. In exchange, they gain other benefits while using it, that offset these somewhat. Takes raw damage continuously while frenzied.īerserkers take Raw Damage over time, cannot to see their own Health, get -5 Intellect, and lose the ability to distinguish friend from foe (with their Carnage damage) while using Frenzy. This Subclass is not recommended for new players.īonus: Frenzy grants the Tenacious and HardyInspirations, instead of Strong and Fit. Gain significant Hit to Crit conversion on melee and carnage attacks while frenzied. They outperform other Barbarians in terms of total damage, but it comes with a cost that may or may not be suitable for your party. Berserkerīerserkers are a high risk high reward style of play. Let’s take a look at what the Barbarian Subclasses are, and talk a bit about what sort of Builds you can make with them. As mentioned above Barbarians use Rage to buff themselves and damage enemies, and the Subclass you use has a significant effect not only on how often you can return Rage spent, but also on how the key Barbarian Ability Frenzy affects you. In this section we’re going to take a look at the Subclasses of the Barbarian and see why you might choose one of them, or not. In order to do that though, we need to talk a bit about the Subclasses and how they impact the Barbarian. Second Wind is the primary Ability Barbarians use to heal unless they Multiclass.īecause Barbarians are not as complicated to play as some other Classes, we’ll spend more time exploring Multiclassing options than we do in our other guides.
